Mark Stefanowicz, a native of Chelsea, MA, emerges as a distinguished artist with a lifelong commitment to his craft. Initiated into the world of art at a tender age, his innate talent led his parents to enroll him in the Tringarli School of Art at the age of six. Under the mentorship of Mr. Vincent Tringarli, Mark meticulously honed his skills for seventeen years, delving into the techniques employed by the Old Masters and mastering various artistic disciplines.
The formative years at the Tringarli School not only forged Mark's artistic prowess but also instilled invaluable life lessons. Post his tenure at the school, he pursued higher education for five years, a period during which he not only elevated his artistic endeavors but also found his life partner, Kimberly.
Embarking on his professional journey, Mark's trajectory included roles at notable establishments. He commenced his career at Vivendi's Funnybone Interactive as a background artist in the children's education division, marking his introduction to computer-based artistry. Subsequently, he ventured into The Yacobian Group, gaining profound insights into branding and effective product marketing for prestigious clients such as Ann Taylor, Bvlgari, Chanel, and Gucci.
Mark's journey reached new heights at Electronic Arts, where he ascended to the role of Art Production Manager for Central Art. Here, he honed leadership and project management skills, leaving an indelible mark on major franchises such as NCAA Football, Madden, Tiger Woods Golf, and NASCAR.
In 2011, Mark seized a pivotal opportunity, joining Disney as the Art Director of Disney Epic Mickey and later assuming the role of Studio Art Director at Junction Point. Despite the closure of Junction Point in 2013, Mark's career flourished as he contributed to multiple development projects at Rosetta Stone's Austin office, many of which were featured by Apple.
Subsequently, Mark served as the Studio Art Director at Per Blue Inc. in Madison, WI, leaving an indelible mark on the critically acclaimed game Dragon Soul. In 2016, he ventured into entrepreneurship, co-founding Lost Boys Interactive. The studio rapidly expanded to a team of 16 by 2018 and collaborated on noteworthy projects for Square Enix, Digital Extremes, and Call of Duty, underscoring Mark's sustained success in the dynamic and ever-evolving field of interactive entertainment.
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